![]() You forget that while the Archdruid will be depending on ''some nasty units to support the not so many horneds'' a Warlord can just spam Manticore Riders from all his cities at the same time, a few horned gods + rest in elite race units will never stop a spam of Tier 4 Class Units. so in the end u have mass produced T4 vs Horned Gods plus massproduced none T4 that can be counter units to u massproduced T4 units. Originally posted by Stardustfire:Heleonis u ignore the fact that the druid can produce units the normal way as well, not T4 but still depending on race some nasty units to support the not so many Horneds. Stack of Manticore Riders (Easily massed)Īt late game economy is never a problem so you can mass these pretty easily.Ī Archdruid at max can only summon 1 Horned god per turn, different from Warlord/Dreadnought which can just spam Manticore Riders and Juggernaut from each city they own in 1 turn, so if they have 10 cities, its 10 Manticores/Juggernauts per turn while the Archdruid can only spam 1 Horned per turn.Īny Tier4 unit that can be mass produced at cities or dwelling can make short work of a archdruid player, other than the Horned god the archdruids don't have much else to rely on. You just need to spam these kind of units Just spam any kind of Tier 3 or 4 unit and there's not much the Horned gods can do, also for easy solutions. ![]() Although Horned gods are strong, they can't be spammed, if you got to the tier 4 stage of this game and the Arch Druid is having a advantage over you, then you're doing something wrong.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |